While fellow staff writer Sean has shared his review thoughts on this game, I wanted to share my own. Consider this an alternate take.

As an indie game developer with a passion for horror I have been wanting to make a blog post talking about my personal game-design philosophy. In this post I will define what I believe haunts and scares a player.

There has been a lot of chatter in the macsphere over the past several months about the new graphics technologies that are coming (or might be coming) to OS X. This post will seek to give information on each of the major four graphics APIs, and talk about the advantages of each.

I have been a long-time Diablo fan. I played through Diablo 1, and its moody atmosphere, dark dungeons and ultra-violence (for the day) were enthralling.

I never had that much experience playing card games growing up. Well, over 20 years ago, I remember playing a lot of Quests of the Round Table with friends. It was a King Arthur/Camelot based card game for 2-4 players.

2015 was a great year for Mac games. Before we get too far in to 2016, I wanted to have a quick look back and highlight some of the great releases that took place, along with Apple’s progress.

Another Steam Winter Sale is upon us. Christmas has made our wallets cry out, but look at all those games on sale. Thousands of them.

Is performance really better in Windows as compared to Mac OS on the same hardware? We want to know too, so I benchmarked several AAA games to find out! Check it out in the video below.

“When two elephants fight, it is the grass that get trampled.” 

Do you have a pile of old Windows games that you've been longing to dive back into if not for the lack of a Windows machine? Are looking to play something new but not satisfied with the current crop of available OSX titles? Then I might know just the thing you're looking for.


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