Ryan Tamm's blog

The Technological March

I've been moving recently and now that I'm finally settled in I got to looking at that newly refreshed 15" MacBook Pro with the new AMD m370x graphics chip. It seems like it will end up being a pretty good upgrade over the 750m. Apple claims 80% faster anyway. So good on them for that. However, I can't help but feel like it's still not quite worth it to upgrade. The machine I use now is old. 4 years old in fact. In technology, that's a century; or at least it used to be.

The Time We Spend Gaming

Last week I crossed the 1000 hour mark in CS:GO. This on its own isn't a particularly incredible feat. Many, many people have spent many, many more hours in this and other games. I have spent probably that much time in World of Warcraft. I have spent nearly 1500 hours in Team Fortress 2. The difference is the time it took to hit those landmarks. Warcraft is a good 10 years old at this point and TF2 has been around a good 7 years itself. CS:GO released in 2012 and I was involved in the beta a few short months before that however I didn't play it much then. Let's just call it 3 years.

Quake is still pretty good.

There’s something indescribably pure about Quake after all these years. In a market saturated with tactical first person multiplayer experiences and slow progression treadmills, revisiting Quake can only be described as blinding and disorienting. However, within minutes my muscles and eyes reconciled with the game and returned their sharp and twitchy nature that hadn’t been used in quite such a way since the game first released nearly 15 years ago. The spawn times are about as long as it takes you to click the mouse button again after you’ve died.